A downloadable game

Today is April 19, 1907. You, Emilia Vittorini, arrived yesterday in Varenna, on the shore of the beautiful Lake Como. You are hosted at the magnificent Villa Briccorosso; Princess Lucilla Briccorosso is preparing for the Silk Road Race, a 10,000km rally raid between Cairo in Egypt and Peking in China, to be done by car.

You represent ITA, founded by your father, the company that built the car the Princess just bought to use during the rally. The car is supposed to be delivered today. Your role will be to assist the delivery and make sure everything is perfectly functional.

SYSTEMS

C64, VIC20+32K, C128, Plus/4, PET models with at least 32K of RAM, Amiga, CPC 664 or CPC6128, MSX, ZX Spectrum 48K, MS-DOS, Macintosh 68k, CP/M, Olivetti M20, RC2014,  Atari 800, Apple II, Atari ST.

INSTRUCTIONS

Silk Dust is a text adventure game that you can play on your vintage computers. A text adventure is a game where all the interaction takes places with textand you instruct your alter ego by typing command at a prompt. The rest is done by your fantasy!

Here are some important commands:

look: describe again the location where the player is present 

examine object: describe the specified object 

north or n or go to north: moves to the north, if possible. Other directions are sewupdown

The command bye allows to exit from the game and restart well... it restarts it. You can take objects that you "notice" and you can have a list of carried objects with inventory.

The following abbreviations are available:

  • l for look
  • x or ex for examine
  • i or inve or inven for inventory

The game is divided in four parts. When you complete one of them, you will get a code that allows to immediately jump to the beginning of the next part. Write down that to resume the game in the future. Passwords are important, write them down!

On some platforms, you can save and load the game (use  save and  load).

HINTS

Draw a map! Examine every object mentioned in the description, it may reveal other details of the story or contribute to the general atmosphere. Think outside the box: to open a locked door you don't always need a key! In general, while playing the game, do not adopt "use" to perform an action, try to be more specific: "pour water on fire" may be better than "use water with fire".


Install instructions

The links point to my blog: Davide Bucci's  Silk Dust

You will require emulators to play the game if you don't have the original hardware.

Execute the MS-DOS version with a machine providing ANSI.SYS for a better experience or use DOSBOX on a modern computer.

Silk Dust is the third game featuring Emilia Vittorini after Two Days to the Race and The Queen's Footsteps.

Download

Download
Commodore 64 disk image
Download
Commodore VIC20+32K disk image
Download
Commodore 128 disk image
Download
Commodore Plus/4 disk image
Download
Commodore PET disk image
Download
Commodore Amiga disk image
Download
CPC 664 or CPC 6128 disk image
Download
MSX tape and cart images
Download
ZX Spectrum 48K/Plus3
Download
MS-DOS executable
Download
Macintosh 68k disk image
Download
CP/M executable files
Download
Olivetti M20 disk image
Download
RC2014 ihx files for the hexload tool
Download
Atari 800 (48KB)
Download
Apple ][ (DOS 3.3, 48KB)
Download
Atari ST
Download
Cambridge Z88

Development log

Comments

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This looks awesome! Will there be a physical release like the previous game?

Thank you! Not for the moment, but the future will tell.

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Man it would be awesame, when some of you text-adventures would be ported for the Mega Drive or the NES. But first, thank you for your great work you made the past years.

Hi and thank you very much! I'm glad that you like the games.

I thought about those systems, but I was dubious, as they do not have a keyboard. The entire gameplay (currently based on a parser) would need to be rethought. Are there examples of similar text adventure games ported there? How are they working?

Implementing a menu system would change quite a lot the structure of the game, I fear.

Cheers,

D.

Hi, 

your a right. I will think abut it. Maybe some ideas comes in my mind.  When I got some, I will conatact you, I think. 

Have a nice day 

J. R.

(1 edit)

Hi,

some Ideas, wich came in my mind last day:

  • A in game keyboard
  • buttons combinations
  • someone write the game new, so that you have it like the adventure game Asterix comics 


I didn't played it yet, but this game can be an example: https://vetea.itch.io/la-citadelle-du-chaos-megadrive

Have all a nice day!

Love multi system releases! Good job.

Thank you! I hope you'll enjoy the game!

(+1)

Oh, this looks interesting. :) I'll be waiting patiently for the playable story/adventure!

(+1)

Thank you! It is too early to give a date, but finishing the game will surely take some months.

Cheers,

D.